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July 1, 2006
Ultimate Design Freedom Mod v1.1 by Rasori Rel. July 1, 2006
Features: + Nearly all functional components are now replaced with a blank model (invisible) and one hardpoint facing the same direction as the original hardpoint. (Exceptions are the currently impossible: Colony, Troop, and Advanced Troop Module) + All weapons/defense/etc graphics still work + All components except Colony Modules, Troop Modules, and Advanced Troop Modules work as intended + The AI will use the Blank Modules, allowing for cleaner ships on their part (I have found this to be exclusive, tell me if you find a time other than the excepted modules where they don't) + Blank components separated into their own tabs for ease of browsing + One can make an entire jewelry ship (with the help of KHSM) and not mar it with components + One can install a ship from another work (Star Wars, Star Trek, etc) and not mar it with components + Works with all races and bug-free (AFAIK) + (V1.1) Now includes thumbnails for all blank components.
how do you make starwars ships
Hi Michimex: The hulls are not invisible, but you can install both KHSM and this mod together (the readme discusses how to, if you don't understand from that tell me and I'll walk you through the process). I wanted to combine the mods in one DL, but I didn't want other authors to think I was trying to steal credit--something that is hard to convince them of.
Hiya- one quick question: Are the hulls also invisible? I'm asking since this would enable me to resice those early ships built with KHSM (my cruiser was built without an in-game hull so its smaller than those that I based upon their respective hull and then built around them)
I just noticed that it sounds kind of wrong in the description: Colony, Troop, and Advanced Troop Modules DO work as intended, they just don't have the Blank models.
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