187 kb
192001 dls
August 11, 2006
Unicron can be one of your starting planets.
109 kb
3963 dls
August 11, 2006
Remember that I promised the Raw Terrain of Coruscant? WEll, here it is!
26 kb
2794 dls
August 11, 2006
something green, can't really think of a decent name. Custom made material, transparant background,

Enjoy ;)
1 kb
3608 dls
August 11, 2006
Add a few balanced political parties in the game
- Ecologists
- Theocrats
- Totalitarians

More information here : http://forums.galciv2.com/?forumid=348&aid=125619#974465
382 kb
9322 dls
August 7, 2006
This mod contains four profile images which can be used if you want your custom race to be the Borg, Federation, Romulan Star Empire, or Klingon Empire. Works great with the other mods containing Trek-related ships and logos.

Extract the zip into your "My Documents\My Games\GalCiv2\Profiles" folder.

Images generously provided by startrek-gamers.com.
Star Trek and all Star Trek related media are the property of Paramount Entertainment.
352 kb
3086 dls
July 31, 2006
Cybertron can be one of your starting planets.
6 kb
2977 dls
July 31, 2006
A collection if 6 freighter ship designs (hulls without components) One for each race except Drengin which have 2 (perhaps because they are soooo interested in trading... :-))
502 kb
7357 dls
July 31, 2006
This is the Drakh Raider from Babylon 5 as binarey-compressed X-File.
918 kb
3058 dls
July 31, 2006
This is the Drakh's Shuttle from Babylon 5 as binarey-compressed X-File.
33 kb
4804 dls
July 31, 2006
Presenting the faction logos from Alpha Centauri. If you are into turn based strategy, chances are you have played Alpha Centauri, and if you haven't... WHATS WRONG WITH YOU!

Includes 14 logos, some of which may look a little distorted, but I did my best to clear them up.

I may even update them with i higher rezolution in the future.
5 kb
5196 dls
July 28, 2006
Several designs of ships that I commonly use during my gameplay. For the hull type, use Drengin. I used light gray for the hull color and dark gray for the trim, but have fun and experiment with different combinations of colors.

Contains designs for small, medium, large, and massive hull types. Maybe some designs for colony and other cargo hulls will come later. Designs are also all core designs. The only technologies needed are the ones required for different sized hulls.

You need the Collector's Edition along with version 1.0X or later.

Just extract the files into "My Documents\My Games\GalCiv2\ships"

Cheers.
9 kb
7436 dls
July 26, 2006
After Playing a few games, which i enjoyed, i realised I didn't like the amount of space aboard ships. The fighter held 16 space while the huge ships had only 80. I also noticed that even at the end of my game the small ships took only a few less weeks to build than the huge hulls. I wanted huge battleships full of stuff, and fighters that could be built quick.

I made this mod which spaces out the hull sizes, making the tiny and small hulls even smaller, and the large and huge hulls... huger. The medium hulls were tweaked a bit but stayed about the same. I also tweaked the costs and speeds and HP.

I also noticed that the ship hulls did not have to be identical. I made a standard hull, then a more sacious hull and a more robust hull (HP) for each size. I also renamed the hulls.

This mod will make most of the pre-made ships not work, but you can still make your own as normal. I may increase the mod to add back in pre-made ships.

Just one file to this mod. place it in the GalCiv2\Mods\Default\Data folder.

I play tested it through a whole game, and it functions as it should; let me know if you have a problem.
12 kb
2748 dls
July 26, 2006
STARBASE MODULES WITH TECH REQUIREMENTS

This mod was made because I was did not like the fact that you only had to research 3 technologies (the Starbase Fortification branch) to be able to equip your starbases with all sorts of terrible weapon and defense modules. I just did not like it that the Starbase Fortification III tech gave access to the best missile defense even if the player had never even researched missile defense theory. So I changed the tech reqirements of most starbase weapon and defense systems to their corresponding tech in the weapons/defense branch.
2 mb
4268 dls
July 24, 2006
This is the Drakh Mothership from Babylon 5 as binary-compressed X-File.
2 mb
3501 dls
July 22, 2006
This is the Drakh Cruiser from Babylon 5 as binary compressed X-File.