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							April 2, 2007 
														
							Dark Avatar has been out for a while, so you provably know it pretty well by now. You've probably got your strategy all worked out, right? Well, perhaps it's time for something a little different:
  Now, with the Randominator mod, EVERY game can be a new experience.
  Note that if you want to use this with Dread Lords, you'll need to use v1.1 instead, which can be found here: http://library.galciv2.com/index.aspx?m=450
  Features:
  - Randomises pretty much every modable aspect of GCII, from tech costs to Races. - Compatible with any other mod (in theory at least). - Removes all core ships from the game. - Can choose which parts of the game to randomise. - Can choose whether or not to remove core ships. - Option to include Total Randomination- random changes that massively affect how the game is played, such as setting all logistics costs to zero or making ships more expensive. - Option to balance the promoted Minor Races, removing their large economy bonus in return for some starting techs.
  Forum thread: http://forums.galciv2.com/?forumid=348&aid=131653
  How to use the Randominator mod:
  - Extract all files from the Zip. - Follow the instruction in the Readme. (IMPORTANT! This does not work quite like a normal mod!) 
														
								
                     
						 
             
	
	
						
	
	
						
	
	
						
	
	
						
	
	
						
	
	
						
						
							 
							  
							 
							 
							 
							 
							
							
							February 27, 2007 
														
							Dark Avatar Warhammer 40,000 mod
  unzip and put in your dark avatar mods folder (details in constructions)
  Imperium, 2 chaos, 2 orks, 2 eldar, necron, tau, kroot, squats, genestealers and some cheeky pic changes. 
														
								
                     
						 
             
	
	
						
	
	
						
	
	
						
	
	
						
	
	
						
	
	
   
	
													
				
               
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